Devlog #1 - First Release
Hey everyone!
I'm so glad to finally release a new game, "Nothing To Do Here". Thanks so much to all my close friends and supporters, this couldn't have been possible without you. Also, if you're new to my content, thanks for joining me on this new GameDev adventure.
This game was first intended to be finished within the Brackeys Game Jam 2022.2 deadline, but couldn't make it in time. The Game Jam theme was "You are NOT alone", which, as you can see, is clearly represented in the game.
Ever since I read the prompt for the Game Jam a week ago, ideas started flowing from my mind, experimenting with player movement, enemy following using NavMesh, and, extensively, shaders to achieve the retro dithered pixel look of the game.
As I said, thanks so much for being a part of this, and I hope you have a terryfying wonderful time playing it.
See you!
-Aeternum
Files
Get Nothing To Do Here
Nothing To Do Here
a low-poly horror game
Status | In development |
Author | aeternumgames |
Genre | Survival, Adventure, Shooter |
Tags | 3D, Horror, Low-poly, maze, Pixel Art, Retro, storygame, Survival Horror |
Languages | English |
More posts
- Devlog #4 - In game text and animationsSep 03, 2022
- Devlog #3 - More fixes and additionsAug 30, 2022
- Devlog #2 - Minor fixes and additionsAug 30, 2022
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